Monday, June 27, 2011

Cheese: Darkrai

There is a reason that many tournaments ban Legendary pokemon, and ban the use of multiples of the same pokemon; Darkrai is a prime example of that.

While it is less effective in a one on one battle; when you have double or triple battles; and your opponent uses 2 or 3 Darkrai, it leaves you in a world of hurt.

Why is that?  While it is not as big of a threat in one on one; in a double/triple battle, its abilities, as well as its attacks, can completely destroy an entire team.

Problem 1) Dark Void.  This is the bane of everyone; it hits all of its opponents pokemon with the 'Sleep' status.  With an 80% hit rate, this is bad enough; but then, tack on...

Problem 2) Bad Dreams.  This ability hits all sleeping opponents at the end of each turn for 1/8 of their maximum HP.  With two or three on the field at once, this causes a lot of damage; but is further compounded by...

Problem 3) Nightmare.  This does 1/4 of the maximum HP each turn.  With 2 Darkrai, this adds up to 1/2  of a HP bar per turn.

Overall, between Dark Void and Nightmare, Darkrai's can defeat opponents in two to three turns.

But you may ask yourself "self, how do I counter this?"  Well, it can happen, but it must be prepared for.

Any fighting pokemon with Mach Punch will make quick work of Darkrai.  Be sure to focus on one Darkrai at a time, as people who do try this Cheese will use Focus Sashes specifically to handle Mach Punch; and then the entire thing will be for naught.  But this only works if you specifically prepare for it, which leaves you weak to other types.

Overall, I would rate this Cheese as limburger; as it really stinks.

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